Sunday, November 30, 2014

General Hindsight - Strategy vs. Tactics

Hello and welcome to Strategic Studies & Gaming. Presented by Move2attacK Games: Face to face strategic games for humans.
My name is General Hindsight and I am an official armchair general.
I am here to help those you understand military terms and the military history behind strategic gaming.
A common question I get is "What is the difference between strategy and tactics?"
It is simple. Tactics are your combat methods to win battles to achieve your strategic goals. Strategy is the larger picture to choose your battles wisely to win the war.
Tactics change due to landscape, the weather, the condition of your men and the condition of the enemy. The biggest game changer for tactics is technology.
For example, if you are fighting a Napoleonic era battle the common tactic of the time were close knit infantry units, shoulder to shoulder to concentrate their fire power on the enemy.
Cannon was used to attempt to break up those formation, so cavalry could swoop in with sabers and lances to pick off routed enemy forces, winning the day.
Cavalry before muskets were the heavy tanks of the battle field. A man alone on foot was no match to a man on a mighty war stallion.
Even with the introduction of the smooth bore muskets a man on horseback was still the greater threat on the battlefield. Muskets were not very accurate. When a musketeer took his first shot at charging cavalry man, more often than not he would miss.
The musketeer would have to reload, swap down his barrel, pour in his powder, ram in his musket ball and wad, and then prime his weapon. By the time he was ready to fire a second time, the man on horse was already upon him and cutting him down with one slash of his saber.
Generals needed to find a way to protect their musketeers. At first they learned to accompany their musket men with pikes men. The Pikes men created a fence of sharpened spikes to fend off cavalry assaults, protecting the musketeers as they reloaded.
When the bayonet was developed, infantry were able to be their own pikes men. With fixed bayonets, men tightly packed shoulder to shoulder could hold off the impact of a cavalry charge.
Cavalry was no longer the most powerful weapon on the battlefield. Close knit infantry was. Only other infantry or field artillery could break an opponent's infantry formations. Once they were routed, cavalry would then be used to mop up, pick off fleeing men one by one, insuring that they did not rally, regroup, and rejoin the battle.
 

Thursday, November 27, 2014

Thanksgiving and the Battle of Gettysburg

 
After the union victory at the Battle of Gettysburg, President Lincoln called for a national holiday to give thanks 242 years after the first pilgrim thanksgiving of 1621.  The battle of Gettysburg in three days suffered nearly as many American causalities the United States lost after 12 years of fighting the Vietnam War.
 
 
The Thanksgiving of 1621 was the year after the English settlers had suffered a harsh first winter in the New World. After that horrific winter the native Americans taught the new settlers how to farm the native crops that were new to the Europeans: corn, potatoes, pumpkin, and of course turkey. In the fall of 1621 the Plymouth settlers had a bountiful harvest that insured they would survive the second winter in North America. To celebrate and to give thanks they invited the native Americans to a share with them a feast of their bountiful harvest.
 
 
Presented
by
Move2attacK Games
 
 

Wednesday, November 26, 2014

Welcome

This is a new blog to discuss military science, military history, and strategic gaming.
We will be offering and accepting stories on in the following categories:
  • Battles that changed history
  • Great Military Commanders
  • Technology on the battlefield
  • What if: Decisions do make the difference
  • Strategic and tactical terminology and their deployment
  • From Chess to Move2attacK Games.
Orc from "Wars of Fantasy"
 
Map board for "Close Combat"

Motorized Infantry from "Black vs. Blue"
 
 
Presented by
Face to face strategy games for humans.